A simple game made in 0 hours. Online playable version included!
5k intro released at Riverwash 2014 demoparty and ranked 1st in intro category.
This time something for a bit different platform... (ranked 1st in Atari VCS compo at SillyVenture 2013)
4k intro released at WeCan 2013 demoparty and ranked 1st in its category. A bit less serious prod than others.
Why full 3-channel RGB texture is not always required for natural textures.
4k intro released at WeCan 2012 demoparty, ranked 1st, featuring a lot of glow and guitar music (sort of...).
Short article about when auto mipmap generationtriggers and when not.
Reusable code that allows iterating over all existing instances of given class.
As my page is just starting, this section is empty at the moment. I'll be adding info about my games being released here, as they will be getting out.
For now, you can find some content in the Demos section, including videos and downloads.
I've added several screenshots from my old projects, that happened to lay around my hard drive. They show at random at the top of every page for decoration purposes. I may post some more information about them later, but if you are really interested in their origins, just drop me a line by email.