Difference between revisions of "Assets.txt"
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=== File Structure === | === File Structure === | ||
| + | The ''assets.txt'' file controls what assets are imported, and how the import process is performed. | ||
The file is a list of definition entries. Using one of the following keywords: | The file is a list of definition entries. Using one of the following keywords: | ||
Revision as of 23:21, 16 June 2020
This page is still under construction - much of the infrmation is still to be filled
File Structure
The assets.txt file controls what assets are imported, and how the import process is performed.
The file is a list of definition entries. Using one of the following keywords:
- palette
- gfxgroup
Example assets.txt file could have the following structure:
palette Main {
... define palette 'Main' here ...
}
palette HUD {
... define palette 'HUD' here ...
}
... define other palettes if needed ...
gfxgroup Textures {
... specify group contents ...
}
... define other groups and/or palettes ...
Comments
The file accepts both C-style single line comments, and shell-style comments.
// This is a comment. # This is a comment too.
Palette definition
A palette is defined by specifying color values and dithering options.
- Color