Difference between revisions of "SDK setup"

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(Created page with "Category:dreadtool ''This page is still under construction - much of the information is still to be filled'' == Setting up the DreadTool == In order to get up to speed w...")
 
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''This page is still under construction - much of the information is still to be filled''
 
''This page is still under construction - much of the information is still to be filled''
  
== Setting up the DreadTool ==
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= Setting up the DreadTool =
  
 
In order to get up to speed with mapmaking and asset creation for Dread, carry out the following steps.
 
In order to get up to speed with mapmaking and asset creation for Dread, carry out the following steps.
  
=== Download the SDK ===
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== Download the SDK ==
  
 
Download the Dread Mapmaking SDK from the link:
 
Download the Dread Mapmaking SDK from the link:
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=== Install Doom Builder 2 ===
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== Install Doom Builder 2 ==
  
 
Download and install Doom Builder 2. At the time of writing, its download page is:
 
Download and install Doom Builder 2. At the time of writing, its download page is:
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=== Install custom game definition for Doom Builder 2 ===
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== Install custom game definition for Doom Builder 2 ==
  
 
Find a ''Configurations'' directory in the Dread Mapmaking SDK and merge it with ''Configurations'' directory of Doom Builder 2 software.
 
Find a ''Configurations'' directory in the Dread Mapmaking SDK and merge it with ''Configurations'' directory of Doom Builder 2 software.
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The ''Includes'' subdirectory should also be merged with Doom Builder 2 ''Includes'' subdirectory in the process.
 
The ''Includes'' subdirectory should also be merged with Doom Builder 2 ''Includes'' subdirectory in the process.
  
When all is set, Doom Builder 2 should  
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When all is set, Doom Builder 2 should show the Dread game configuration in the dialog after picking ''New Map'' option.
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[[File:DB2_Dread_game_config_box.png]]
 
[[File:DB2_Dread_game_config_box.png]]
  
=== Create PK3 resource database ===
 
  
=== Run Doom Builder 2 ===
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== Run Doom Builder 2 and create new map ==
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=== Run DreadTool ===
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== Run DreadTool ==

Revision as of 23:44, 6 September 2021

This page is still under construction - much of the information is still to be filled

Setting up the DreadTool

In order to get up to speed with mapmaking and asset creation for Dread, carry out the following steps.

Download the SDK

Download the Dread Mapmaking SDK from the link:

  • [link to be posted later]

Extract all files from the ZIP to a directory of your choice.


Install Doom Builder 2

Download and install Doom Builder 2. At the time of writing, its download page is:

Please install it according to its installation instructions.


Install custom game definition for Doom Builder 2

Find a Configurations directory in the Dread Mapmaking SDK and merge it with Configurations directory of Doom Builder 2 software. The KK_Dread.cfg file should reside next to the Doom.cfg, Doom2.cfg and other game configurations. The Includes subdirectory should also be merged with Doom Builder 2 Includes subdirectory in the process.

When all is set, Doom Builder 2 should show the Dread game configuration in the dialog after picking New Map option.

DB2 Dread game config box.png


Run Doom Builder 2 and create new map

Run DreadTool